Monday, January 16, 2012


The Wall exhibition space was set up for me before Christmas and I had something in mind but it was clearly out of my ordinary - but something a gallery owner (formerly the Cube) suggested to me months ago.  I had envisioned a larger than life pixel gorilla in 3D and thats all I had in my mind at the time.  I didn't know how I was going to build it, and didn't know how it was going to end up and I was clearly concerned about prims.  It isn't abstract but it isn't realistic and since pixel art is based on a cube, it seemed like it would be something I was capable of attempting without learning new skills.  I got a late start because I got sick around the holidays but managed to work on it over several nights in a row.  I don't have a studio for something this big so I used a sandbox.  I was self concious about working in the open but because there were other artists there I chatted up a few and Asmita Duranjaya  suggested the "Prim Generator" which I went out and purchased immediately.   Like everything new, it starts with stops and stalls and suddenly at the very end...after many long hours and thoughts along the dog trail in the finally gets there.  It was worth the pain, the struggle, the embarassment, the risk of humiliating myself, the fear of failure, and the time I could have been watching a football game.  The gorilla is colorful, not the pink and white that it started out.  The gorilla is painting the walls with his own image - which turns out to be all about me.  Ha!!
The rules were:  1) pixel based, no exceptions, 2) no more than 300 prims, and 3) scale should be based on the SL cube (ok, so I verred off a bit).

Join me for the OPENING EVENT Sunday, January 22.  1 pm - 2 pm.
See the video:
This is a temporary exhibit - its only up for 5 days.

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